Go Back   Indotekken - Komunitas Fighting Game Indonesia > Others > Game Discussion



Reply
 
Thread Tools Display Modes
Old 30-06-2008, 11:37 AM   #61
XtiaN
Indotekken.com
 
XtiaN's Avatar
 
Join Date: Jun 2005
Location: Jakarta
Posts: 13,803
Rep Power: 10 XtiaN is on a distinguished road
Default

Quote:
Originally Posted by Silvertear View Post
OMFGWTF?!?!?! Fighting Castlevania?! Bahkan Shanoa langsung masuk jadi karakter? What's the title?
Castlevania Judgement klo ga salah



Passing Judgement on Wii's Castlevania

If you'll recall, we reported that the new issue of Nintendo Power not only told of Mega Man 9, but also gave us the first idea of what to expect from Castlevania on the Wii.

This game, called judgement, appears to be shaping up as a fighter, and that's cool, I like fighters, I like Castlevania, it might work. I believe in giving games a fair chance before I get to play them. And yet, there is one thing that is turning me off horribly to this newest work of Konami's, and I assume Koji Igarashi.

Our affiliate, Jeux France, has taken the liberty of posting scans from the new issue of Nintendo Power to show some of the characters.

And personally? I think they look awful. Not by art, but by design.

According to one comment, the art is done by Death Note artist Takeshi Obata, and I can certainly believe it; legendary vampire slayer Simon Belmont looks strikingly similar to one Light Yagami from said manga... except he looks like he's dressed in attire fitting another Death Note character, Mello, who a few people have had a difficult time determining the gender of after bearing witness to his penchant for wearing bizarre leather outfits.

Maria Renard, who nearest as I can tell has been reverted to her younger pre-Symphony of the Night form, is eerily reminiscent of Light's girlfriend, the gothic lolita-fashioned Misa Amane.

Dracula... I don't know what to think. Well, one thing comes to mind, but I'll spare everyone's sensibilities except to say one word: "Bukkake." If you know what the word means, then you probably know what I'm saying about that outfit here. If not... well, you're probably better off for it, and should just move along.

There doesn't seem to be any imagery of newcomer Shanoa yet, which just leaves Alucard. His design is perhaps the best out of the lot and my favorite. Not that that's saying much, it simply means I find his to be the least-awful of the bunch. I much preferred his Symphony garb, however.

So, there we have it. Purely by visual aesthetic (and I don't mean good graphics/bad graphics), I've gone from looking forward to Judgement to dreading it. I had stated yesterday that I hoped Charlotte from Portrait of Ruin might be in, but after seeing these images, I think I would rather she were spared.

I would be much happier if Simon were depicted thusly:



Maybe if there are alternate costumes (or even in Maria's case, an alternate age), I might be able to get more into this. But for now... well, I'm not really looking forward to more.

Last edited by XtiaN : 30-06-2008 at 11:49 AM.
XtiaN is offline   Reply With Quote
Old 30-06-2008, 11:40 AM   #62
XtiaN
Indotekken.com
 
XtiaN's Avatar
 
Join Date: Jun 2005
Location: Jakarta
Posts: 13,803
Rep Power: 10 XtiaN is on a distinguished road
Default

http://www.destructoid.com/the-three...nt-92748.phtml


The three big WUTs of Nintendo Power's Castlevania

Last Thursday, our own Brad Nicholson broke the rumor that a new Castlevania fighting game titled Castlevania Judgment was announced in the latest issue of Nintendo Power, with pics to prove it courtesy of JeuxFrance. This morning, I managed to track down said issue of Nintendo Power, and I can confirm that this new Castlevania game, as well as Mega Man 9, are, in fact, the real deal. I can also confirm that there is more to "WUT" about over the game's announcement than just the fact that it's a fighting game.

Hit jump for my three big WUT moments in learning the details of Castlevania Judgment.

WUT #1: Character Design

Castlevania Judgment will feature characters from games spanning the entire series, with Simon Belmont, Alucard, Maria Renard, Shanoa (from the forthcoming Castlevania: Order of Ecclesia for the NDS), and Dracula being the first to be confirmed. Thing is, they don't look anything like they ever have before. All the character designs for Castlevania Judgment are by manga artist Takeshi Obata, and the results are jarring at best, disturbing at worst.

As seen in the above linked images hosted at JeuxFrance, Castlevania Judgment's Simon Belmont is shirtless, clad in nothing but a buckle-packed leather vest and a tight pair of running shorts. With whip in hand, this new Simon looks more like a male dominatrix than even the much-maligned Soul Calibur creep Voldo, quite a change of pace for the legendary Castlevania protagonist. If it were not for the fact that I was told that this was Simon Belmont, I would have never recognized him, and probably just assumed he was a discarded character from Thrill Kill.

Dracula, adorned in a skin-tight gold one-piece leotard with six golden nipple-like protrusions on his chest, doesn't fare much better. This is the least scary, most Liberace-like depiction of Dracula in the character's hundeds of years in existance. At this point, Bram Stoker's body must must be so dizzy from turning in its grave that it's ready to vomit.

Maria looks a little less outrageous, with the only truly weird visual touches on her design being her enormous, exposed, Chun-Li-esque thighs, the random "X's" all over her outfit, a giant wand with an owl in it...wait, this is pretty outrageous. Indeed, Maria's new outfit maybe the very definition of "truly outrageous". The only tie between the new Maria and the old is that they both wear pink. Beyond that, there is zero resemblance.

Don't get me wrong, these character designs are technically very well done, and with all the boobage shown in most 3D fighting games, it's only fair that fans of Beefcake get their turn to gawk. The thing is, an "All-star fighting game" with completely redesigned characters completely negates the purpose of the all-star experience. If I don't recognize this Simon Belmont, this Dracula, and this Alucard as being the same guys I've seen in Castlevania games for years, why would I care about seeing them all together in the same game? With visual re-designs this drastic, they all become Castlevania characters in name only.

What if Super Smash Bros. Brawl featured redesigned characters like "altered" Mario and Luigi seen above? With visuals like that, would the game have had the same nostalgia-inducing, universal appeal, or would it just become a WTF-fest? Because that's the level of change Castlevania Judgment's characters have gone through in being re-made for this new game. They aren't Simon, Alucard, and Dracula anymore. They are just erotic fan-art pretenders.

WUT #2: Gameplay

Here's what Castlevania Judgment's producer Koji "Iga" Igarashi has to say about Castlevania Judgment's gameplay.

"In traditional Fighting games the timing of the moves needs to be very precise for them to work correctly. For Castlevania Judgement, we are making the controls more simple and the moves more dynamic, which we believe will translate into loads of fun for the user."

So, the game will be an imprecise waggle-fest? Did that work for Soulcalibur Legends? Have imprecise controls ever worked to improve any game? When has any action game on the Wii benefited from tacked-on motion controls?

This "WUT" is really more of a "I thought I was done with you" frowny face of disappointment. I had thought No More Heroes had showed developers how to do motion controls for action games on the Wii. Keep it simple, use the A and B buttons for most actions, and save the motion controls for dramatic finishing moves. Looks like Iga doesn't agree, as all attacks in Castlevania Judgment will be done by swinging the Wii-remote.

Why waggle why?

Since Iga was first starting to be asked about the possibility of a Castlevania game on the Wii, he has consistently stated that he understands that motion controls in a Castlevania game wouldn't work, as they would only make the game more tiresome. Does Iga think that just by making Castlevania Judgment a fighting game that this somehow makes tiresome motion controls OK? Would Super Smash Bros. Brawl have been as successful if its controls called for imprecision and exhausting waggle? I don't think it takes a genius to answer that question.

WUT #3: Graphics

More than all the other "WUTs" in this list, this last one may speak the most of my own glaring na´vete about the way 3rd parties think about the Wii, but it's still the "WUT" that I exclaimed the loudest. The graphics for Castlevania Judgment, as shown in the new NP, look like a mid-gen PS2 game.

WUT?

The Wii is more powerful than the GameCube, which, in turn, was more powerful than the PS2. There is no excuse for any high-profile 3D Wii game this far in the console's lifespan to have visuals any less pretty than the GameCube's Resident Evil 4. It's just not acceptable.

I am again reminded of Soulcalibur Legends, a game that completely failed to take advantage of the power of the Wii. Going by the few screenshots thus far made available, Castlevania Judgment and Soulcalibur Legends seem to be extremely similar in terms of visual detail. That's not a good thing. Just loot at the pic below, which compares Soulcalibur Legends to the now last-gen Resident Evil 4. The difference between the two is nothing short of depressing.

I get the same feeling looking at the graphics for Soulcalibur Legends and Castlevania Judgment as I would looking at girl asking me out on a date whose teeth are coated in soft, yellow plaque. Looks aren't everything, but seriously, if you're not even trying to look your best (or even your medium-best), how can you expect me to want you? Visuals this uncared for send only one message: "I don't care about myself." This kind of laziness is un-befitting of the Castlevania name, and smacks of the kind of uninspired lack of love that eventually transformed Sonic the Hedgehog from an A-list franchise to gaming's biggest laughingstock.

Conclusion

If Castlevania Judgment is fun, then I will love it. However, the decision to go in this direction with the series will forever leave me baffled. It's understandable that Iga didn't want to make another 2D, action/RPG-style Castlevania for the Wii this year, as such a title would go in direct competition with the upcoming DS Castlevania of the same genre. But an all-star, low-tech, 3D fighter featuring bondage-ified versions of the Castlevania cast? It just doesn't compute. A 2D fighter, a 3D RPG, or even a completely idiotic mini-game collection would make more sense than this.

Does anyone out there understand what the hell is going on with Castlevania Judgment? Is this rant unwarranted? Or after learning the news of this game, were you also ready to make your own "Cats and Dogs" speech, ready to break into mass hysteria
XtiaN is offline   Reply With Quote
Old 05-07-2008, 04:08 PM   #63
DesPerAdoeS
KiTaB PengUBah OtoT
 
DesPerAdoeS's Avatar
 
Join Date: Jun 2005
Location: www.BawangSoy.com
Posts: 8,945
Rep Power: 21 DesPerAdoeS is on a distinguished road
Default

yahhhhh Sekarang ga bisa main Wii sekalian,
TV gua rusak...
hix
DesPerAdoeS is offline   Reply With Quote
Old 31-07-2008, 07:58 PM   #64
Fakin Freak
Cool SnoopS
 
Fakin Freak's Avatar
 
Join Date: Jul 2005
Location: Yogyakarta
Posts: 2,555
Rep Power: 15 Fakin Freak is on a distinguished road
Default

@Xtian....

soul calibur legend bagus gak?? gw lagi demam soul calibur....
Fakin Freak is offline   Reply With Quote
Old 04-10-2008, 09:43 AM   #65
Ling Ling Fat
terpaksapensiun
 
Ling Ling Fat's Avatar
 
Join Date: Jun 2005
Location: Sunset Road
Posts: 2,958
Rep Power: 15 Ling Ling Fat is on a distinguished road
Default


GLASS JOE!


VON KAISER!!


KING HIPPO!!!
Ling Ling Fat is offline   Reply With Quote
Old 04-10-2008, 10:40 AM   #66
XtiaN
Indotekken.com
 
XtiaN's Avatar
 
Join Date: Jun 2005
Location: Jakarta
Posts: 13,803
Rep Power: 10 XtiaN is on a distinguished road
Default

Quote:
Originally Posted by Fakin Freak View Post
@Xtian....

soul calibur legend bagus gak?? gw lagi demam soul calibur....
mayan. hack n slash bak bik buk. si evan udah sempet maen jg waktu itu.
XtiaN is offline   Reply With Quote
Old 28-12-2008, 10:35 PM   #67
reddragon
1st Dan
 
reddragon's Avatar
 
Join Date: Feb 2007
Location: Magelang
Posts: 231
Rep Power: 0 reddragon is an unknown quantity at this point
Default

akhirnya.... dapet juga metroid prime yg kaga nge hang.... sip sippp!!!!
reddragon is offline   Reply With Quote
Old 29-12-2008, 05:33 PM   #68
DesPerAdoeS
KiTaB PengUBah OtoT
 
DesPerAdoeS's Avatar
 
Join Date: Jun 2005
Location: www.BawangSoy.com
Posts: 8,945
Rep Power: 21 DesPerAdoeS is on a distinguished road
Default

Wahhh Fire Emblem Najissssssssssssssssssssssssssssssss
Game Taktik Paling Meras Otakkkkkkkkkkkkk
Dan Waktu Tepatnya
DesPerAdoeS is offline   Reply With Quote
Old 08-02-2009, 12:54 AM   #69
tommylin
Mentor
 
Join Date: Jun 2008
Location: taiwan
Posts: 474
Rep Power: 10 tommylin is on a distinguished road
Default

stick arcade buat wii berapa duit,baru beli wiifit ama wii versi jepang tapi bisa baca bajakan.katanya wii keluaran baru mo diperketat jadi ga bisa baca bajakan,harganya uda mo naik katanya.
tommylin is offline   Reply With Quote
Reply
;

Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off


All times are GMT +7. The time now is 07:27 AM.


Indotekken (http://www.indotekken.com/) adalah salah satu komunitas Game Fighting terbesar di Indonesia
Indotekken (http://www.indotekken.com/) merupakan situs Forum sebagai tempat kebebasan berekspresi dan berpendapat
namun teratur sesuai dengan hukum yang berlaku di Indonesia
Dengan berada di Forum ini, menyatakan bahwa anda sudah membaca dengan teliti isi dari persetujuan ini dan Anda menyatakan bahwa
Anda setuju untuk mematuhi peraturan-peraturan forum. Jika anda tidak menyetujui peraturan forum ini, maka anda tidak berhak berada di Forum ini


Powered by vBulletin®
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Indotekken